//
// Bomberman.hh for  in /home/gomes_m//workzone/test/gdl
// 
// Made by mickael gomes
// Login   <gomes_m@epitech.net>
// 
// Started on  Wed May  1 15:42:15 2013 mickael gomes
// Last update Sun May  5 11:30:10 2013 mickael gomes
//

#include	<Model.hpp>
#include	"AObject.hh"

class Bomberman : public AObject
{
public:
  Bomberman();
  ~Bomberman(void);
  void initialize(std::string const &path, float x1, float y1, float x2, float y2, float z);
  void update(gdl::GameClock const &, gdl::Input &);
  void draw(void);
private:
  gdl::Model model_;
};
